e-GAMENG
Enhanced- Gearing for Action to Make Education
Nurturing and Guiding
Jeselle T. Balandin
e-Gameng is an Ilokano word that means
object or a material used for a certain purpose. e-GAMENG also pertains to the
instructional materials developed for teaching and learning. True to
its term, Education is like a GAMENG, a very useful and prevailing tool that
needs to be developed and enhanced. e-GAMENG aims to improve the Literacy Skill
and Reading Habits of the learners, capacitate teachers to become developers of
Quality Assured Learning Resources (SLM, LAS, TVI, RBI), record locally
developed learning materials for harvesting and utilization in the District,
Division and Regional Level and motivate learners with the
use of supplementary materials
Project e-GAMENG insinuated
the need to act and conduct sustainable activities to promote awareness in the
utilization of the SLRC and use it as a venue to improve the literacy skill and
reading habits of the learners. Aside from the development of different print
and non-print learning resource materials used for remediation and learning
activities, this innovation also includes the following activities: Oplan
MARE (Manabo LGU Assistance on Reading Enhancement).
This is a school reading remediation program with three (3) LGU-paid teachers
who will focus on conducting after-class reading enhancement for slow learners
in the different grade levels. And, Ok sa KSA (Klase sa
Silid Aklatan), a program wherein teachers take turns in bringing
their pupils in the school resource center to conduct story readings and
story-telling.
The concerted effort of this innovation
reflected the following impacts; provided a wide range of learning resources
used in the teaching-learning process, increased performance of the pupils
as shown in the school’s MPS for every quarter for the SY 2020-2021 from 78.18
in the First Quarter, 80.88 in the Second Quarter, 82.68 in the Third Quarter
and 84.78 in the Fourth Quarter. Finally, produced certified teacher-developers (SLM) with 11
developed SLM’s, 15 LAS, 7 TVI’s and 1 RBI.
e-GAMENG is set to evolve and adapt to
the changing needs of the learners. To ensure the sustainability of this
innovation, the following actions were considered: maintain the functionality of the SLRC, refurbish
the contents of the SLRC with new and updated learning materials, provide
constant technical assistance to teachers through SLACs and INSET, continuous
implementation of Oplan MARE and OK sa KSA and Craft other strategies to
improve learning.